PERSON / PROCESS / POSSIBILITY

Original game development

SQUIRREL

In development

An original character-driven animal world built in Unreal Engine. Squirrels and predators navigate a world shaped by movement, objectives, survival, and a larger story about the Connection and the Spirit Realm.

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Development progress

Major milestones

Completed work and documented progress—not a claim that every planned feature is released.

World and cast

Developed the original setting, character identities, and role-based gameplay concepts.

Traversal prototype

Implemented and tested movement, sprinting, dashing, climbing, and branch transfers in Unreal Engine.

Objective match testing

Ran multi-squirrel AI objective tests; route reliability and full-match completion remain in progress.

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What it demonstrates

From idea to implementation

Yukiko, Ekatma, Brandr, Nemu, Guillermo, and Sundance are part of the wider cast.

The prototype includes forest, terrain, geology, traversal, and AI navigation engineering.

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Visual examples

Gallery

Approved project screenshots will appear here. Click any added image to view it full-screen.

Let's talk about it

Interested in the project, a collaboration, or building something similar?

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